![]() If your items stopped dropping, then that means you've hit the item limit per map which exists for every map in the game (even town). ![]() For example on 100%MF you might get a blue drop from the same boss (always), while 101%MF might give an elixir, and then 102% might give a unique item. Changing MF will make the game drop different kind of item.Be careful though as the game will kill itself if you try to cheat perks above their legit values that are visible in the perk menu. For example setting very last perk to AA can give about 86 perk points, as it corresponds to Wine From Tears perk that only exists for Iron Maiden. You can get a huge amount of perk points if you set a large value (like AA in hex) for a non-existent perk for the character.And ability to browse some of the raw player character data (stats, perk points, exp, level).Learn all Spells (including hidden ones and ones you cannot learn normally such as Apocalypse).Also includes ability to change MF rate on the fly to roll different kind of drop.Manipulating drop rates and increasing the odds of a unique item/elixirs significantly.This table finds the pointer values on its on so theoretically it should work with newer versions as well. A new table is now available made by Tivrusky (give him some props) who implemented and found most of the things I had in mind here. ![]()
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